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InvisionFree Guild Wars!
Topic Started: Feb 16 2007, 07:52 PM (32,760 Views)
Ryan
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jerrod
February 20, 2007 05:08 PM
How much money do we start with??????

Great question! I forgot to re-add the GP to your guild names.

Each guild starts with 500 GP.
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.Shaun
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Okay I'm back, doesn';t look like I missed much though ;)
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jerrod
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Ill like to buy 4 Swords one for each Xtreme Coder.

Also This is the numbers for our Guild Work(telling Xtreme Coders To keep things organized)

1) Jerrod - XC1
2) *#Tony#* - XC2
3) Tymin Dymin - XC4
4) Slayer766 - XC4
5) LABaller - XC5


XC1 moves one right
XC5 moves one left(LABALLER TOLD ME TO MOVE HIS FIRST ONE)
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Jimi
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LOST
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Stephen
February 20, 2007 04:42 PM
Don't make me call Dragonzord!

I slay dragons in my spare time. :r
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Stephen
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Twilight is upon me, and soon night must fall.

Jimi
February 20, 2007 06:25 PM
Stephen
February 20, 2007 04:42 PM
Don't make me call Dragonzord!

I slay dragons in my spare time. :r

He's a zord. Not a dragon. ;)
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LoR-Sean
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Tuna Taco's > DocuBunnehs
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The Staff Killers Guild would like to buy 5 swords, 1 for each member.

And then would like to move:

SK1- 1 square to the left
SK3- 1 square down
SK4- 1 square left
SK5- 1 square left 1 square up

:)
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Jimi
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Stephen
February 20, 2007 06:33 PM
Jimi
February 20, 2007 06:25 PM
Stephen
February 20, 2007 04:42 PM
Don't make me call Dragonzord!

I slay dragons in my spare time. :r

He's a zord. Not a dragon. ;)

Technicalities... :rolleyes:

Can we have more than one unit per space?
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LoR-Sean
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Tuna Taco's > DocuBunnehs
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"(Note you can move onto a space that is occupied by your guilds members, but not one that is occupied by another guild member. See the monsters icon explanation above for details on meeting other guild members.)"
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Tymin Dymin
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How many GP do you start out with?
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Jimi
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Tymin Dymin
February 20, 2007 06:56 PM
How many GP do you start out with?

http://support.invisionfree.com/index.php?...post&p=10341540

500 GP
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jerrod
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Tymin pm what way you want to move.
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Alpha 5
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Aye-yi-yi! The rangers will have their movements soon.
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Ryan
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I'm now going to post something called The Guild Logs. Before the game map is updated, everything that will be changed is posted into this neat and organized log where everyone can see what has happened thus far. It will also help to prevent mistakes. If you spot one, please PM me. Once all guilds have a log entry per round, the map is updated.

XC Log
XC1 - One square to the right
XC5 - One square to the left

Purchases:
5 Swords= -250 GP
New total: 250 GP

Notes: Swords assigned to each member of the guild.

SK Log
SK1 - One square to the left
SK3 - One square down
SK4 - One square to the left
SK5 - One square left + One square up

Purchase:
5 Swords= -250 GP
1 Extra Space= -10 GP
New total: 240 GP

Notes: Swords assigned to each member of the guild.
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Ryan
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More Q & A with da_man2006!

Question: If two or more guild members are currently on one space, can we kill an approaching guild member(s) without penalty to our GP?
Answer: Yes. If there is more than one guild member on your current square and someone from another guild approaches you there will be no gamble with your GP. You can simply eliminate them from the game. No GP will be deducted from your guild.

Question: Whoa, wait! Two players can share a space?
Answer: That's right! Your guild members can occupy the same space on the game map. However, different guilds cannot share spaces on the map.

Question: I'm still a little confused...how many spaces can we move our players?
Answer: You may move up to 3 spaces per guild member. You get one move for free, but any additional move will cost you 10 GP per move. If you move 3 spaces, you'll lose 20 GP.

Question: We can recover hearts and save for later, right?
Answer: Yes you may. You can store fire, bridges, hearts and items in your guild's castle. Just beware that if another guild captures your castle, they'll get all of your stored items!
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Ryan
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XC Log
XC1 - One square to the right
XC2 - No move
XC3 - No move
XC4 - No move
XC5 - One square to the left

Purchases:
5 Swords= -250 GP
New total: 250 GP

Notes: Swords assigned to each member of the guild.

SK Log
SK1 - One square to the left
SK2 - No move
SK3 - One square down
SK4 - One square to the left
SK5 - One square left + One square up

Purchase:
5 Swords= -250 GP
1 Extra Space= -10 GP
New total: 240 GP

Notes: Swords assigned to each member of the guild.

PR Log
PR1 - No move
PR2 - One square left
PR3 - One square diagonal to the right
PR4 - One square diagonal to the right
PR5 - One square up

Purchase:
5 Swords= -250 GP
New total: 250 GP

Notes: Swords assigned to each member of the guild.
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