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InvisionFree Guild Wars!
Topic Started: Feb 16 2007, 07:52 PM (32,759 Views)
Jimi
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LOST
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How does diagonal work? SK5 moved one space over & up which cost an extra space, while PR3 & 4 moved diagonal, which would be one space over and up. Maybe I missed something, but. ;)
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LoR-Sean
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Tuna Taco's > DocuBunnehs
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That's because I didn't know we could move diagonal -.-"

Da_Man2006: Will you just move SK5 diagonal to the same spot and refund our Guild 10 gp please?
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Ryan
Member
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Sure, no problem. :) I'll give the other three guilds two hours to post their move, then I'm updating the game map. ^^
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Darth Sprocket
KOTRT
[ *  * ]
This is what the Knights want to do:

KR1: one space left
KR2: one space right
KR3: one space right
KR4: one space right
KR5: one space right

Purchases:
5 Swords= -250 GP

(Im not player 1(FusedFox), but dont know whether he will be able to get on the next 2 hours, Ive PM'd other members of the guild to confirm movements here.)
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FusedFox
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The End Has Passed
[ *  *  *  * ]
Right, we've already agreed on these moves.
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Ryan
Member
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XC Log
XC1 - One square to the right
XC2 - No move
XC3 - No move
XC4 - No move
XC5 - One square to the left

Purchases:
5 Swords= -250 GP
New total: 250 GP

Notes: Swords assigned to each member of the guild.

SK Log
SK1 - One square to the left
SK2 - No move
SK3 - One square down
SK4 - One square to the left
SK5 - One square left + One square up

Purchase:
5 Swords= -250 GP
1 Extra Space= -10 GP
New total: 240 GP

Notes: Swords assigned to each member of the guild.

PR Log
PR1 - No move
PR2 - One square to the left
PR3 - One square diagonal to the right
PR4 - One square diagonal to the right
PR5 - One square up

Purchase:
5 Swords= -250 GP
New total: 250 GP

Notes: Swords assigned to each member of the guild.

KR Log
KR1 - One space to the left
KR2 - One space to the right
KR3 - One space to the right
KR4 - One space to the right
KR5 - One space to the right

Purchase:
5 Swords= -250 GP
New Total: 250 GP

Notes: Swords assigned to each member of the guild.
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Robert Charron
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I was popular here once.
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TEH PENGUINS:

Move all players 1 to the left
buy 3 swords, assign to TP1, TP4, and TP5
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jerrod
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Member
[ *  *  *  * ]
XC1 - One square to the right
XC2 - Stay In this spot
XC3 - One right
XC4 - Stay
XC5 - One square up

These are the first round moves if it is stilll the first round.
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LABaller
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Latino Heat
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So is it an assured victory if 2 guild members are on the same square when fighting?
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Shadow of Nobody
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Your eyes cant lie
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Add a group of 5 rogues that act individually.. or a some kind of lumbering monster that travels all over the field (like a dragon)?

Kind of like the WEAPONs in Final Fantasy 7, optional battle which can only be started by going into a certain area, and if you kill it you get like 800gp or something...
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Ryan
Member
[ *  *  *  *  *  *  *  *  * ]
End of Round 1 - Press F5 to refresh your page and the game map.
Posted Image
Posted Image
Posted Image

Established Guilds and Items

Posted ImageThe SV Hunters! >>> 500 Guild points[/color]
1) Gladstone - No items
2) Stanleh - No items
3) Miss Kala - No items
4) Tanya - No items
5) Joshed - No items

Posted ImageThe Power Rangers![/u] >>> 250 Guild points[/color]
1) Scotty - 1 Sword
2) Loona - 1 Sword
3) Potter -1 Sword
4) Sani - 1 Sword
5) Yodaminch - 1 Sword

Posted ImageThe Knights of the Round Table![/u] >>> 250 Guild points[/color]
1) FusedFox - 1 Sword
2) Anesthesia - 1 Sword
3) something or other - 1 Sword
4) Darth Sprocket - 1 Sword
5) Jimi - 1 Sword

Posted ImageThe Xtreme Coderz! >>> 250 Guild points[/color]
1) Jerrod - No items
2) *#Tony#* - 1 Sword
3) Tymin Dymin - 1 Sword
4) Slayer766 - 1 Sword
5) LABaller - 1 Sword

Posted ImageStaff Killers Guild! >>> 250 Guild points[/color]
1) LoR-Sean - 1 Sword
2) Emia - 1 Sword
3) .Shaun - 1 Sword
4) ElementAlchemist - 1 Sword
5) YoRone22 - 1 Sword

Posted ImageTeh Penguins! >>> 500 Guild points[/color]
1) RobertCharron - No items
2) Rupertsmine - No items
3) DanielTalbot - No items
4) Cho Chang - No items
5) Kore019 - No items

You may now think about your next moves. You have 24 hours to post your next moves. Also, welcome Dan T to the game who will be acting as a rogue monster. He will begin moving on every turn. If he catches you, you will be in heaps of trouble. You will lose 50 GP and be forced to give Dan T any items you're character may have. Watch out!
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Stephen
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Twilight is upon me, and soon night must fall.

Can we light DanT on fire for 100 gp? Seems like a fair trade. We still lose gp, but keep the items.
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Jimi
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LOST
[ *  *  *  *  * ]
Stephen
February 21, 2007 08:04 PM
Can we light DanT on fire for 100 gp? Seems like a fair trade. We still lose gp, but keep the items.

Aside from fire :ermm: , is there any way we can kill him?

Nice image used for Dan T by the way. B-)
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Stephen
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Twilight is upon me, and soon night must fall.

I'd be willing to sacrifice the 100 gp just to see a pile of ashes where the monster was :P
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Stephen
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Twilight is upon me, and soon night must fall.

[20:20] Yodaminch: pr3 move diagonally up
[20:20] Yodaminch: pr2 diagonally up to pr3's space
[20:20] Yodaminch: pr5 shifts over to the right
[20:21] Yodaminch: pr1 and pr4 stay where they are
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