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| InvisionFree Guild Wars! | |
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| Tweet Topic Started: Feb 16 2007, 07:52 PM (32,725 Views) | |
| HolySavior | Mar 25 2007, 02:52 PM Post #541 |
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if( holy + alcohol){ happycoding()}
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keep moving me up toward KR as fast as possible there da_man. |
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| Jimi | Mar 26 2007, 02:33 PM Post #542 |
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LOST
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KR1: one space left KR2,3,4,5: stay |
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| Stanleh | Mar 26 2007, 04:28 PM Post #543 |
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Moo 42
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I'm filling in tonight, for Gladdy, once more... SV 1 - Right 1 SV 2 - Up 3 SV 3 - Up 2 SV 4 - Right 2 |
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| Ryan | Mar 26 2007, 07:45 PM Post #544 |
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Member
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End of Round 24 - Press F5 to refresh your page and the game map.![]() ![]() ![]() Established Guilds and Items The SV Hunters! >>> 250 Guild points[/color]1) Gladstone -1 sword 2) Stanleh - 1 sword 3) Miss Kala - 1 sword 4) Tanya - 1 sword (May be activtated at any point. You must state in your post what colour coloured orb you would like. Remember (Blue=Moat, Green=Forest, Purple=Recovery Heart/Moat/Forest after random determination.) The Power Rangers![/u] >>> 135 Guild points[/color]1) Scotty - 1 Sword 2) Loona - 1 Sword 4) Sani - 1 Sword 5) Yodaminch - 1 Sword Guild Items: (May be activtated at any point. You must state in your post what colour coloured orb you would like. Remember (Blue=Moat, Green=Forest, Purple=Recovery Heart/Moat/Forest after random determination.) x 1 The Knights of the Round Table![/u] >>> 150 Guild points[/color]1) FusedFox - 1 Sword 2) Anesthesia - 1 Sword 3) something or other - 1 Sword 4) Darth Sprocket - 1 Sword 5) Jimi - 1 Sword Guild Items: (Can be used to build a forest around your guild castle.) x1 The Xtreme Coderz! >>> 185 Guild points[/color]1) Jerrod - 1 Sword 2) *#Tony#* - 1 Sword 3) Tymin Dymin - 1 Sword 5) LABaller - 1 Sword Guild Items: x 12) ElementAlchemist - 1 Sword 3) .Shaun - 1 Sword 5) YoRone22 - 1 Sword ![]() Sorry for the late update! Looks like we're going to have two guilds capturing castles this round. How exciting! I guess we'll be saying goodbye to our first guild castles unless something else arises...:r Go Guilds Go!
Frankly, all of you guys are really scary to those lil' spider monsters. They're quite comfortable sitting on the lake where it's safe, you know? I doubt they'll be moving anytime soon. Unless a giant asteroid smites them where they sit. :buw: Giant Asteroid
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| Tony | Mar 26 2007, 07:53 PM Post #545 |
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If found, please report missing.
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Hmmm, you're slipping on my teams moves. Twice now we haven't been placed correctly. And what happened to our other orb we had two.
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| Anesthesia | Mar 26 2007, 08:04 PM Post #546 |
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Wow. Just wow. Do you know what I'm refering to?
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I was just wondering when the castle that KR will is infront of will become ours. I thought you said it only took two rounds to capture a castle. |
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| Scotty | Mar 26 2007, 08:12 PM Post #547 |
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Obama '08
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I believe da_man said that you will be free on round 25. |
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| Ryan | Mar 26 2007, 08:20 PM Post #548 |
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Two rounds, but essentially three turns. Two rounds of waiting, and on the third round it's yours. You can already assume the next time I update the map it's yours. Feel free to move your characters now since you've already been standing outside the castle for two whole rounds.
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| Jimi | Mar 26 2007, 08:21 PM Post #549 |
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Thats true da_man missed a move last night, otherwise by this time it would be captured, Anesthesia. KR moves: Move all troops to the left one space. |
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| Stephen | Mar 27 2007, 03:41 PM Post #550 |
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Twilight is upon me, and soon night must fall.
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pr2 and pr5 diagonally up to the left. pr1 and pr4 where pr2 and pr5 are right now. By now we should be clear enough to put a forest around the castle. If not, next turn we will. |
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| LABaller | Mar 27 2007, 03:59 PM Post #551 |
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Latino Heat
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Do we have any moats and stuff around our hall? |
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| Stanleh | Mar 27 2007, 04:56 PM Post #552 |
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Moo 42
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SV 1 - Diagonal Up to the Right SV 2 - Up 3 SV 3 - Diagonal Up to the Right SV 4 - Right 2 |
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| Tony | Mar 27 2007, 05:21 PM Post #553 |
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If found, please report missing.
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We somehow lost an orb, as we had two but used only one and gained a heart. XC1 & XC3 should be above the small clump of trees. We should, due to their extra movements, have only 155 GP. Our Moves: XC2 Diagonal (Right & Down) once. XC1 & XC3 Left once. XC5 Left once. We would also like a blue orb please.
Edited by Tony, Dec 9 2008, 12:48 AM.
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| HolySavior | Mar 27 2007, 07:13 PM Post #554 |
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if( holy + alcohol){ happycoding()}
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i will move 2 squares - Diagonal (up/left) - Up |
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| Jimi | Mar 27 2007, 08:53 PM Post #555 |
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LOST
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On that topic, how are the forests determined, da_man? |
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10:10 AM Jul 11
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![]](http://b1.ifrm.com/0/1/0/p601690/pipright.png)







The SV Hunters! >>>
(May be activtated at any point. You must state in your post what colour coloured orb you would like. Remember (Blue=Moat, Green=Forest, Purple=Recovery Heart/Moat/Forest after random determination.)
The Power Rangers![/u] >>>
x 1
The Knights of the Round Table![/u] >>>
(Can be used to build a forest around your guild castle.)
The Xtreme Coderz! >>> 

we had two.


10:10 AM Jul 11