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InvisionFree Guild Wars!
Topic Started: Feb 16 2007, 07:52 PM (32,721 Views)
FusedFox
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The End Has Passed
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da_man2006
March 31, 2007 01:49 PM
Some very interesting things have happend this round. Jimi, your most recent post surpassed the deadline set for all guild members, so Dan T did get the opporunity to catch up with you. Also, since all of your members were sitting on the same space, the blow dealt was a rather large one! Dan T has taken all of your swords and 50 GP points, severely damaging your guild. With the most castles standing, will you still be able to catch up? Only time will tell!

If you can't update on time, then why should we be held to a deadline?

Furthermore, there was never any clarification about Dan's powers when he was added to the game, so how is it that he can just magically take away our swords and points? The reason we changed our move was because we weren't sure of Dan's powers and therefore we had to adjust our strategy. If you can't keep us up-to-date on the rules of the game, then I can't grasp why we shouldn't be allowed to change our moves.
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Scotty
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Oh, wow, that's original. Something bad happens to a guild, and they immediately claim unfairness. It's unbelievable. We got screwed a few rounds ago because of our moves after 7, but we didn't complain. We took our losses and made a new strategy.
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FusedFox
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Scotty
March 31, 2007 06:24 PM
Oh, wow, that's original. Something bad happens to a guild, and they immediately claim unfairness. It's unbelievable. We got screwed a few rounds ago because of our moves after 7, but we didn't complain. We took our losses and made a new strategy.

If you see my edit, you'll see that we were trying to make a new strategy, which becomes very hard when information comes after the chance to make such an adjustment.
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Jimi
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Scotty
March 31, 2007 05:24 PM
Oh, wow, that's original. Something bad happens to a guild, and they immediately claim unfairness. It's unbelievable. We got screwed a few rounds ago because of our moves after 7, but we didn't complain. We took our losses and made a new strategy.

I have been complaining about the "unfairness" for a while, long before the KR were in peril. So that’s not all too true. And if you look at my post, you would see that I don't think it's unfair, I think it is the inconsistency of the rules and game that make it seem unfair.
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ranger elite-ZNS
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I am hoping to get Guild Wars ^_^
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Scotty
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Jimi
March 31, 2007 05:27 PM
Scotty
March 31, 2007 05:24 PM
Oh, wow, that's original. Something bad happens to a guild, and they immediately claim unfairness. It's unbelievable. We got screwed a few rounds ago because of our moves after 7, but we didn't complain. We took our losses and made a new strategy.

I have been complaining about the "unfairness" for a while, long before the KR were in peril. So that’s not all too true. And if you look at my post, you would see that I don't think it's unfair, I think it is the inconsistency of the rules and game that make it seem unfair.

What inconsistencies?

da_man made it clear a while back that all moves had to be posted by 7PM the day after the map was updated, regardless if he is around to update the map. That makes no difference.

And as for making Dan's abilities clear, I'm all but certain he did. I know he said that Dan would take items, and I'm fairly sure about the 50gp thing.

Some rules have been added as the game went along. It would be stupid if they weren't. He was accommodating unforeseen issues that weren't apparent at the beginning of the game.
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Loona
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FusedFox
March 31, 2007 06:23 PM
Furthermore, there was never any clarification about Dan's powers when he was added to the game, so how is it that he can just magically take away our swords and points?

http://support.invisionfree.com/index.php?...post&p=10345712

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You will lose 50 GP and be forced to give Dan T any items you're character may have. Watch out!



Anyway, I do think the game hasn't been run as smoothly as it could've been, but since it's a trial it can only get better if we give the criticism being given. For one, timelines need to be specifically laid out. The rules should also be laid out clearly on the main page, or an easily accessible area.
It's inconsistant for everyone, no one clan is being singled out on purpose.
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FusedFox
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Scotty
March 31, 2007 06:31 PM
Jimi
March 31, 2007 05:27 PM
Scotty
March 31, 2007 05:24 PM
Oh, wow, that's original. Something bad happens to a guild, and they immediately claim unfairness. It's unbelievable. We got screwed a few rounds ago because of our moves after 7, but we didn't complain. We took our losses and made a new strategy.

I have been complaining about the "unfairness" for a while, long before the KR were in peril. So that’s not all too true. And if you look at my post, you would see that I don't think it's unfair, I think it is the inconsistency of the rules and game that make it seem unfair.

What inconsistencies?

da_man made it clear a while back that all moves had to be posted by 7PM the day after the map was updated, regardless if he is around to update the map. That makes no difference.

And as for making Dan's abilities clear, I'm all but certain he did. I know he said that Dan would take items, and I'm fairly sure about the 50gp thing.

Some rules have been added as the game went along. It would be stupid if they weren't. He was accommodating unforeseen issues that weren't apparent at the beginning of the game.

The problem with the rule issue is that da_man completely destroyed the main post with the rules, so they're scattered among 40 pages of posts. I'm not going to take the time to search here and there for all sorts of rule changes. You're saying there aren't any inconsistencies when even da_man says in the first post, "Game rules and information has been drastically updated since the game began." That's not inconsistent? Obviously they've changed and now we have no record set in stone to know by which to go. It's pretty easy to miss a sentence of a post that spells out a new rule, or just simply forget it later when planning.
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Scotty
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Even so, the rules that affected you were quite clearly outlined. The 7PM rule especially. No one's saying the game is perfect. The rules SHOULD be in one post, no one's denying that, but da_man has quite a lot on his plate. Running a game this size is no easy matter. Especially when this is the first time. The thing is, you can complain all you like, but it becomes more and more evident that people only make their concerns known when something has happened to them. Perhaps if you voiced them earlier, instead of waiting until you have an opportunity to complain, he could've came up with something.
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Stephen
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Twilight is upon me, and soon night must fall.

I'm quite tired of this whole we've been cheated thing.

1) PR lost Loona and Potter because of a mistake with moves. From then on, I carefully examined each move and submitted it hours before the deadline in case there was an issue.
2) SV lost a member to the SG guild.
3) TP lost their members to the SG threat. They were warned ahead of time of the danger of SG and told to get out. It was clear from around 5 rounds before the SG threat that no guild would be able to kill the SG members in time
4) SK lost a member who walked through the TP guild. Then the randomizer destroyed their castle.
5) KR missed the deadline and Dan nailed them. The rules about Dan were clearly outlined before. The rules about the deadline were made clear in advance.

Basically KR finally got hit by bad luck. But don't say it's unfair. Because you have 4 other guilds who have hit worse luck then losing some GP and swords. And if it makes you feel better, you were either going to die or lose the GP to dan. Notice every one was closing in on you. And probably still will.

Running a game is tough. After 10+ games of Invisionfree Trivia, I STILL make mistakes. Mistakes in scores, questions, answers etc. It's going to happen. It's human error. Get over it. We've made mistakes in IF Survivor. Both IF Drop Outs and ZB Apprentice were planned months in advance and still we had issues that occured. We learned from them and resolved the problem. Games won't always run smoothly. That's just the way it is.
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LABaller
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LABaller
March 30, 2007 06:58 PM
I agree. Dead people can't make decisions like that. And KR is about to get owned anyways. SV is heading north to take one of their halls. PR is right next to them. The SK fools are just standing there up in the corner, and XC can corner KR if they come around the lake. On top of that, Dan T is chasing them.

Dan T got to you. One of the steps I illustrated in the above overview.

So in essence, you didn't have a chance anyways. ;)


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Jimi
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Unfortunately none of you realize, I had no problem with the deadline, what I did have a problem with was the lack of information in the first post, and that lack of notice that Dan could move two spaces. I saw it in no posts throughout the topic about that, and not until Dan himself mentioned moving 2 spaces did I notice. At that point it was obviously too late to make amends.

Stephen, Scotty, don't pretend if you were in my space you would not have made a few complaints on the factors that lead to getting you into the current situation. It only took breaking an alliance with you to send you off on a brief frenzy...

Quote:
 
Running a game is tough. After 10+ games of Invisionfree Trivia, I STILL make mistakes. Mistakes in scores, questions, answers etc. It's going to happen. It's human error. Get over it. We've made mistakes in IF Survivor. Both IF Drop Outs and ZB Apprentice were planned months in advance and still we had issues that occurred. We learned from them and resolved the problem. Games won't always run smoothly. That's just the way it is.


I realize how hard it is, and the job da_man has done is phenomenal, but that doesn’t mean that I can't point out the problems for future games.

Thanks for doing this, da_man. :)

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So in essence, you didn't have a chance anyways.


My revised move would have moved us safely away from Dan.
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Stephen
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Twilight is upon me, and soon night must fall.

Jimi
March 31, 2007 08:13 PM
Unfortunately none of you realize, I had no problem with the deadline, what I did have a problem with was the lack of information in the first post, and that lack of notice that Dan could move two spaces. I saw it in no posts throughout the topic about that, and not until Dan himself mentioned moving 2 spaces did I notice. At that point it was obviously too late to make amends.

Stephen, Scotty, don't pretend if you were in my space you would not have made a few complaints on the factors that lead to getting you into the current situation. It only took breaking an alliance with you to send you off on a brief frenzy...

Quote:
 
Running a game is tough. After 10+ games of Invisionfree Trivia, I STILL make mistakes. Mistakes in scores, questions, answers etc. It's going to happen. It's human error. Get over it. We've made mistakes in IF Survivor. Both IF Drop Outs and ZB Apprentice were planned months in advance and still we had issues that occurred. We learned from them and resolved the problem. Games won't always run smoothly. That's just the way it is.


I realize how hard it is, and the job da_man has done is phenomenal, but that doesn’t mean that I can't point out the problems for future games.

Thanks for doing this, da_man. :)

Quote:
 
So in essence, you didn't have a chance anyways.


My revised move would have moved us safely away from Dan.

I very much did comment when the moves were screwed up and Loona and Potter were killed. But I cut my losses and went to another plan while still pursueing asking da_man if there were any mix up and if it could be resolved. When it couldn't, I attacked Sean and revived Luna.

But your situation was doomed ever since you gained the PR castle. By attacking us, you grabbed a third castle and made it clear to everyone that if they didn't unite, you'd win. So, XC declared they'd attack you, we moved to your castle, and sv moved to your corner castle. oh and sk is above you. Someone was going to kill you. or at least, corner you until dan got to you. After all, you did take away his castle. Had you not attacked us, you'd not be in the mess you are in. The same with us when we moved to attack SK, and SK had they not gone and told everyone to attack us and TP had they not gone to SG and SV as well etc. etc. We all made moves we regret later.
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jerrod
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Acctully Da_man did say Dan T could move two spaces, a few rounds ago, when he said we can only move one. Try reading for once.
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FusedFox
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jerrod
March 31, 2007 08:26 PM
Acctully Da_man did say Dan T could move two spaces, a few rounds ago, when he said we can only move one. Try reading for once.

It's hard to keep track of things that happen over 40 pages of posts. If the information was easily accessible, then we wouldn't be having this conversation because we would've known for certain of Dan's certain capabilities.
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