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| InvisionFree Guild Wars! | |
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| Tweet Topic Started: Feb 16 2007, 07:52 PM (32,693 Views) | |
| Ryan | Jun 3 2007, 09:22 PM Post #1021 |
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There are no more random events. I thought I planned more then enough, but I didn't expect the game to last so long. LOL! Any events I were to enforce now would be planned and therefore "unfair." Right?
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| ElementalAlchemist | Jun 3 2007, 09:25 PM Post #1022 |
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Not necessarily. For example, if I get at least 2 copies of the random generator that you're using and get to use it and look at it like infinitely before the event occurs, then it'll be fair.
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| Stephen | Jun 3 2007, 10:50 PM Post #1023 |
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Twilight is upon me, and soon night must fall.
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Raise the PR from the dead. A bunch of ghost Power Rangers terrorizing both teams.
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| Tanya | Jun 4 2007, 02:57 PM Post #1024 |
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<3
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Have faith in us SVers We know what we we're doing...or do we? ![]() SV 3 will move diagonal down-left 4 blocks. SVs 1, 2, 4, and 5 will move diagonal down-left 3 blocks and down one block (That should put us all on the same block). |
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| Ryan | Jun 4 2007, 06:11 PM Post #1025 |
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End of Round 52![]() ![]() ![]() Established Guilds and Items The SV Hunters! >>> 0 Guild points[/color]1) Gladstone -1 Blitz Sword 9000 2) Stanleh - 1 sword 3) Miss Kala - 1 Blitz Sword 9000 4) Tanya - 1 Blitz Sword 9000 5) Joshed - 1 Blitz Sword 9000 Guild Items: 3) .Shaun - 1 Blitz Sword 9000 4) ElementAlchemist - 1 Blitz Sword 9000 5) YoRone22 - 1 Blitz Sword 9000 Guild Items: Stopwatch x3 The SK Guild needs to hold their position for one more turn if they want to capture SV's original guild castle. Will they move or be slaughtered by the SV guild? If we look at this logically, the game could go on forever if either guild decides to keep running away. I'm going to impose a limit on the number of rounds now. The game will not go past round 55. That's three turns from now. Find a way to end the game before then. If both guilds are both standing, we'll simply have a battle event to see who wins. I'm tired of the old guild wars and ready to begin a new, easier and cooler version. I bet you are too. |
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| ElementalAlchemist | Jun 4 2007, 06:18 PM Post #1026 |
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Hmmm... *ElementalAlchemist attends "How to Win GW In 3 Turns 101" IF SV 1 and/or 4 move \/, \//, or <, stopwatch them. Move us <, since before we move, the castle will be captured. Oh, right. Buy us 3 more stopwatches. EDIT: Oh, yes. We want to use on SV5.
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| Tanya | Jun 5 2007, 03:33 PM Post #1027 |
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<3
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![]() All SVs (except for whoever is chosen to be stopped) are to move diagonally down-left one then left four more.[/s] All SVs move up-left diagonally 2 spaces and 3 left. |
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| ElementalAlchemist | Jun 5 2007, 03:45 PM Post #1028 |
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There, now it's and/or. Happy now? There. We would like to use one of our on SV5.
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| Ryan | Jun 5 2007, 10:20 PM Post #1029 |
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End of Round 53![]() ![]() ![]() Established Guilds and Items The SV Hunters! >>> 0 Guild points[/color]1) Gladstone -1 Blitz Sword 9000 2) Stanleh - 1 sword 3) Miss Kala - 1 Blitz Sword 9000 4) Tanya - 1 Blitz Sword 9000 5) Joshed - 1 Blitz Sword 9000 Guild Items: 3) .Shaun - 1 Blitz Sword 9000 4) ElementAlchemist - 1 Blitz Sword 9000 5) YoRone22 - 1 Blitz Sword 9000 Guild Items: Stopwatch x6 Looks like the SV hunters are going to have the SK guild cornered before long! Can they take them out before round 55 comes to an end? Attention SV Hunters: I wan't able to move you up-left diagonally two and three left. Moving left a third time put you in a spot where your castle was. I moved you two to the left instead.
??? |
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| ElementalAlchemist | Jun 5 2007, 11:32 PM Post #1030 |
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Oh, you've forgotten that already? *ElementalAlchemist laughs at SV5 because his head is covered in easter egg. *ElementalAlchemist watches the egg eat SV5's head as his body drops to the ground dead. OK, so move us >>>>> and if SV 1 and/or 4 move in any direction that involves >, stopwatches (Unless I can get on and specify otherwise, if needed.) |
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| Where are my legs gone? | Jun 6 2007, 04:15 PM Post #1031 |
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Yawn!
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Well this must be one of the most long lasting games ever. |
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| Tanya | Jun 6 2007, 04:23 PM Post #1032 |
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<3
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We're not going to continue running around in a circle. SVs will stay put this round. |
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| Ryan | Jun 6 2007, 07:40 PM Post #1033 |
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End of Round 54![]() ![]() ![]() Established Guilds and Items The SV Hunters! >>> 0 Guild points[/color]1) Gladstone -1 Blitz Sword 9000 2) Stanleh - 1 sword 3) Miss Kala - 1 Blitz Sword 9000 4) Tanya - 1 Blitz Sword 9000 5) Joshed - 1 Blitz Sword 9000 Guild Items: 3) .Shaun - 1 Blitz Sword 9000 4) ElementAlchemist - 1 Blitz Sword 9000 5) YoRone22 - 1 Blitz Sword 9000 Guild Items: Stopwatch x6 |
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| ElementalAlchemist | Jun 6 2007, 08:44 PM Post #1034 |
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Oh, boy. One round left. IF SV 1 and/or SV 4 move, stopwatch him/her/them. Move us /\ /\ /\. *ElementalAlchemist kills SV3 with ![]() Mwahahahahahahahahahahaha! |
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| Tanya | Jun 7 2007, 05:47 PM Post #1035 |
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<3
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Hmm...SVs 1 and 4 are going to move up one and SVs 2, 3, and 5 will stay put. |
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10:10 AM Jul 11
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![]](http://b1.ifrm.com/0/1/0/p601690/pipright.png)





We know what we we're doing...or do we? 



The SV Hunters! >>>
on SV5.


10:10 AM Jul 11