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| Nother Animation in Sig...sig | |
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| Tweet Topic Started: Jun 5 2004, 03:46 PM (304 Views) | |
| Sabotage | Jun 5 2004, 03:46 PM Post #1 |
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I discovered a new way to find topics for sigs, find a cool animation and make a sig that fits it. Once again i take no credit for animation, as of now im finding cool stuff and making the sigs reflect the theme of it.
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| Grim | Jun 5 2004, 04:14 PM Post #2 |
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aka :)
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I like the sig , dont so much like the animation. |
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| Stary | Jun 5 2004, 04:36 PM Post #3 |
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not bad cool sig
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| Egomednog | Jun 5 2004, 04:38 PM Post #4 |
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eihond
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pretty nice
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| Jayster | Jun 5 2004, 08:08 PM Post #5 |
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The Alchemy Index
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That animation was one of my avatars... :rolleyes: But nice job. How did you get it in your sig?
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| Valerus | Jun 5 2004, 08:10 PM Post #6 |
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Hitman.
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I like that. |
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| Sanoske | Jun 5 2004, 08:26 PM Post #7 |
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pure creation
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Very nice. |
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| Hollow-ZNR | Jun 5 2004, 09:19 PM Post #8 |
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Kill me now.
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thats pretty cool |
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| Sabotage | Jun 5 2004, 10:46 PM Post #9 |
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Jayster- heres a little tut on how to put an animation into a sig (1)Make your sig in adobe and leave a space for the animation (2)go over to image ready (3)load up the sig and the animation you want in it (4)select all the frames in the animation > click on the arrow in the upper right of the frames box > click copy frames (5)click on your sig > go to frames box > click the arrow in upper right of frames box > paste frames, when it comes up with options select paste over selection that will create a layer for each frame and put the animation into the sig. (!)*Note may have to have high end comp or do this step a little at a time* (6)to move the animation around, link all the animation layers(dont make all them visible) and then move them to wherever you want. if theres alot of frames in the animation it may cause a freeze. when i tried to move 128 layers at once it froze my comp 3 times when i got picky about placement, and i have a good comp. (7)Now you have to click on each frame and make your sig layers visible on each frame, this is the tedious part of it. hope that helped, if you need clarification just PM or post here |
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| Jayster | Jun 5 2004, 11:40 PM Post #10 |
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The Alchemy Index
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Wow, Thanks sab! |
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| Sabotage | Jun 6 2004, 12:38 AM Post #11 |
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always happy to help
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| Clearity | Jun 6 2004, 12:47 AM Post #12 |
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It's not just a game.
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i love it :'(!!! |
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| Ken | Jun 6 2004, 02:37 AM Post #13 |
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well... all those poor kids in japan, it reminds them of that show, seizure causeing robots! lol anyways its not bad personally, i think the animation takes away from the rest of the sig |
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| Mr.Doctor | Jun 6 2004, 03:55 AM Post #14 |
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Its good. |
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| Simon | Jun 6 2004, 05:17 AM Post #15 |
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bleh..
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Good job sab
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4:42 AM Jul 11
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![]](http://b1.ifrm.com/0/1/0/p601690/pipright.png)




cool sig
That animation was one of my avatars... :rolleyes: But nice job. How did you get it in your sig?


4:42 AM Jul 11