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| Best GFX program?; What is it? | |
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| Tweet Topic Started: Aug 9 2005, 07:19 AM (900 Views) | |
| Woody. | Aug 11 2005, 11:14 AM Post #46 |
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Yes I know it will but that virsion will never be Adobe fireworks |
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| Snakebite | Aug 11 2005, 11:17 AM Post #47 |
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best program... Adobe photoshop, find a lower version, ex. 7 or 6 if you want a cheaper price, i got version 6 the only downside: can't do brush dynamics |
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| 1234567890123123123123 | Aug 11 2005, 12:57 PM Post #48 |
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It might. You never know....:r |
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| Woody. | Aug 11 2005, 02:22 PM Post #49 |
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What?!?! No it will not! It was made Before Adobe took it over, so it will ALWAYS be Macromedia Fireworks 2004!! |
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| xXPUN1SHERXx | Aug 11 2005, 10:17 PM Post #50 |
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Well it could be Adobe Fireworks 2005 . Well even if it did come out Adobe wouldnt need it because they have Photoshop. :hehe:
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| petey | Aug 11 2005, 10:28 PM Post #51 |
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I just got a demo version of ps cs2, haven't had a chance to try it yet. How's it for creating web templates? |
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| 1234567890123123123123 | Aug 11 2005, 10:39 PM Post #52 |
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Flash was made before Adobe took it over. Flash will soon become Adobe Flash. N00b. ![]() And don't get so excited over this stuff.
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| Juano | Aug 11 2005, 10:51 PM Post #53 |
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Juano
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No its just King Batista is a lazy nub that cant take time to learn how to run a simple program <_< |
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| petey | Aug 11 2005, 11:04 PM Post #54 |
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sigh*, it's really the artist not the tools he uses that makes the art. If all of you who are bickering realized that, this topic wouldn't still be up. -out |
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| Fiona | Aug 11 2005, 11:33 PM Post #55 |
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true in mind body spirit
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Photoshop is my favorite, but for PixelArt the best free one is GraphicsGale, it's pretty nice. |
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| Ross | Aug 11 2005, 11:39 PM Post #56 |
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Inspire
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It really all depends... I use Photoshop for manips, vectors, sigs, buttons, etc.. Fireworks/Flash for all training clips and flash related items. And I don't have the money to get C4D but that would be the industry standard for Rendering. Apophysis and Terragen are good free rendering programs, one for fractacals and the other for landscapes, respectively. |
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| sk8rdude2 | Aug 12 2005, 12:05 AM Post #57 |
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I dunno what to put here :S
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That would depend on the type of renders also though. Industry standards for modeling and in use for video games and such is Maya and 3d max. Plus the prices for those programs are outrageous. I mean what is it 3 grand for 3d max, and 1k for a plugin? I mean come on. |
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| SmartSquid399 | Aug 21 2005, 09:16 PM Post #58 |
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For this I'd have to say Corel Draw and Adobe Photoshop are about a tie. Corel would have been better if it was bug-free and would work with a crappy graphics card...<_< |
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| theguyinblue | Aug 22 2005, 12:37 AM Post #59 |
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If you have money, Photoshop CS or 7. If you don't, Gimp. Corel Draw is more for those artsy types, with more realistic paints and... not much else. |
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| Curare | Aug 22 2005, 12:39 AM Post #60 |
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laaaaaaax.
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Gimp, VCW, and Paint suit my needs just fine. |
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10:14 AM Jul 11
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![]](http://b1.ifrm.com/0/1/0/p601690/pipright.png)



. Well even if it did come out Adobe wouldnt need it because they have Photoshop. :hehe:
N00b. 

10:14 AM Jul 11