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My First Rpg Hack Test It Please; By rabara
Topic Started: Jan 25 2010, 09:20 AM (104 Views)
Reid
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È una trappola!

This topic has been moved from our official support board.

Originally posted by: rabara
My First Rpg Hack Test It Please
 
This Is My First RPG Hack


Quote:
 
<style>
.rpgmain {font-size: 10px}
.rpgmain2 {color: 000000}
</style>
<script>
/*
RPG Hack v3.2
Created by Webworldx & Peter - 17.11.03
Updated for xHTML compliance by Magus
Customized using RPG Hack Customizer - By Markup
This code may not be redistributed without express permission.
This header must stay intact at all times. Failure to comply with the above may result in your board being deleted.
*/

RPGHigh="1500"
NextLevel="5"
MoneySign="Gold"
NextWeapon="8"
NextItem="15"
AddMoney="20"

MoneyOn="Y"
ItemWeapOn="Y"

var BaseURL="http://www.webpost.net/ww/wwx/ifrpg/images"
var StatsURL="http://www.webpost.net/ww/wwx"

var statsImage=[]
statsImage[0]=["HP","/hp.gif"]
statsImage[1]=["STR","/str.gif"]
statsImage[2]=["MAG","/mag.gif"]
statsImage[3]=["DEF","/def.gif"]
statsImage[4]=["Evade","/stat5.gif"]
statsImage[5]=["Luck","/stat6.gif"]
statsImage[6]=["Durability","/stat7.gif"]
statsImage[7]=["Dexterity","/stat8.gif"]
statsImage[8]=["Intelect","/stat9.gif"]

var theEXP = ["Experience Points","/exp.gif"]

function getStats() {
TheStats=[];
stats=[];
var HP=0;STR=1;MAG=2;DEF=3;Evade=4;Luck=5;Durability=6;Dexterity=7;Intelect=8;Archer=1;Mage=2;Warrior=3;Knight=4;BeastMaster=5;ComputerGenius=6;Sniper=7;Priest=8;Summunor=9;Dragoon=10;Baller=11;Master=12;

TheStats[HP]=[]
TheStats[HP][Archer]=parseInt(PostCount)
TheStats[HP][Mage]=parseInt(PostCount)
TheStats[HP][Warrior]=parseInt(PostCount)
TheStats[HP][Knight]=parseInt(PostCount)
TheStats[HP][BeastMaster]=parseInt(PostCount)
TheStats[HP][ComputerGenius]=parseInt(PostCount)
TheStats[HP][Sniper]=parseInt(PostCount)
TheStats[HP][Priest]=parseInt(PostCount)
TheStats[HP][Summunor]=parseInt(PostCount)
TheStats[HP][Dragoon]=parseInt(PostCount)
TheStats[HP][Baller]=parseInt(PostCount)
TheStats[HP][Master]=parseInt(PostCount)

TheStats[STR]=[]
TheStats[STR][Archer]=parseInt(PostCount) - 5
TheStats[STR][Mage]=parseInt(PostCount) - 50
TheStats[STR][Warrior]=parseInt(PostCount) + 10
TheStats[STR][Knight]=parseInt(PostCount)
TheStats[STR][BeastMaster]=parseInt(PostCount)
TheStats[STR][ComputerGenius]=parseInt(PostCount)
TheStats[STR][Sniper]=parseInt(PostCount)
TheStats[STR][Priest]=parseInt(PostCount)
TheStats[STR][Summunor]=parseInt(PostCount)
TheStats[STR][Dragoon]=parseInt(PostCount)
TheStats[STR][Baller]=parseInt(PostCount)
TheStats[STR][Master]=parseInt(PostCount)

TheStats[MAG]=[]
TheStats[MAG][Archer]=parseInt(PostCount) * (3/2)
TheStats[MAG][Mage]=parseInt(PostCount) * 2
TheStats[MAG][Warrior]=parseInt(PostCount) / 2
TheStats[MAG][Knight]=parseInt(PostCount)
TheStats[MAG][BeastMaster]=parseInt(PostCount)
TheStats[MAG][ComputerGenius]=parseInt(PostCount)
TheStats[MAG][Sniper]=parseInt(PostCount)
TheStats[MAG][Priest]=parseInt(PostCount)
TheStats[MAG][Summunor]=parseInt(PostCount)
TheStats[MAG][Dragoon]=parseInt(PostCount)
TheStats[MAG][Baller]=parseInt(PostCount)
TheStats[MAG][Master]=parseInt(PostCount)

TheStats[DEF]=[]
TheStats[DEF][Archer]=parseInt(PostCount) * (2/3) - 10
TheStats[DEF][Mage]=parseInt(PostCount) * (4/3)
TheStats[DEF][Warrior]=parseInt(PostCount) * (5/4)
TheStats[DEF][Knight]=parseInt(PostCount)
TheStats[DEF][BeastMaster]=parseInt(PostCount)
TheStats[DEF][ComputerGenius]=parseInt(PostCount)
TheStats[DEF][Sniper]=parseInt(PostCount)
TheStats[DEF][Priest]=parseInt(PostCount)
TheStats[DEF][Summunor]=parseInt(PostCount)
TheStats[DEF][Dragoon]=parseInt(PostCount)
TheStats[DEF][Baller]=parseInt(PostCount)
TheStats[DEF][Master]=parseInt(PostCount)

TheStats[Evade]=[]
TheStats[Evade][Archer]=parseInt(PostCount)
TheStats[Evade][Mage]=parseInt(PostCount)
TheStats[Evade][Warrior]=parseInt(PostCount)
TheStats[Evade][Knight]=parseInt(PostCount)
TheStats[Evade][BeastMaster]=parseInt(PostCount)
TheStats[Evade][ComputerGenius]=parseInt(PostCount)
TheStats[Evade][Sniper]=parseInt(PostCount)
TheStats[Evade][Priest]=parseInt(PostCount)
TheStats[Evade][Summunor]=parseInt(PostCount)
TheStats[Evade][Dragoon]=parseInt(PostCount)
TheStats[Evade][Baller]=parseInt(PostCount)
TheStats[Evade][Master]=parseInt(PostCount)

TheStats[Luck]=[]
TheStats[Luck][Archer]=parseInt(PostCount)
TheStats[Luck][Mage]=parseInt(PostCount)
TheStats[Luck][Warrior]=parseInt(PostCount)
TheStats[Luck][Knight]=parseInt(PostCount)
TheStats[Luck][BeastMaster]=parseInt(PostCount)
TheStats[Luck][ComputerGenius]=parseInt(PostCount)
TheStats[Luck][Sniper]=parseInt(PostCount)
TheStats[Luck][Priest]=parseInt(PostCount)
TheStats[Luck][Summunor]=parseInt(PostCount)
TheStats[Luck][Dragoon]=parseInt(PostCount)
TheStats[Luck][Baller]=parseInt(PostCount)
TheStats[Luck][Master]=parseInt(PostCount)

TheStats[Durability]=[]
TheStats[Durability][Archer]=parseInt(PostCount)
TheStats[Durability][Mage]=parseInt(PostCount)
TheStats[Durability][Warrior]=parseInt(PostCount)
TheStats[Durability][Knight]=parseInt(PostCount)
TheStats[Durability][BeastMaster]=parseInt(PostCount)
TheStats[Durability][ComputerGenius]=parseInt(PostCount)
TheStats[Durability][Sniper]=parseInt(PostCount)
TheStats[Durability][Priest]=parseInt(PostCount)
TheStats[Durability][Summunor]=parseInt(PostCount)
TheStats[Durability][Dragoon]=parseInt(PostCount)
TheStats[Durability][Baller]=parseInt(PostCount)
TheStats[Durability][Master]=parseInt(PostCount)

TheStats[Dexterity]=[]
TheStats[Dexterity][Archer]=parseInt(PostCount)
TheStats[Dexterity][Mage]=parseInt(PostCount)
TheStats[Dexterity][Warrior]=parseInt(PostCount)
TheStats[Dexterity][Knight]=parseInt(PostCount)
TheStats[Dexterity][BeastMaster]=parseInt(PostCount)
TheStats[Dexterity][ComputerGenius]=parseInt(PostCount)
TheStats[Dexterity][Sniper]=parseInt(PostCount)
TheStats[Dexterity][Priest]=parseInt(PostCount)
TheStats[Dexterity][Summunor]=parseInt(PostCount)
TheStats[Dexterity][Dragoon]=parseInt(PostCount)
TheStats[Dexterity][Baller]=parseInt(PostCount)
TheStats[Dexterity][Master]=parseInt(PostCount)

TheStats[Intelect]=[]
TheStats[Intelect][Archer]=parseInt(PostCount)
TheStats[Intelect][Mage]=parseInt(PostCount)
TheStats[Intelect][Warrior]=parseInt(PostCount)
TheStats[Intelect][Knight]=parseInt(PostCount)
TheStats[Intelect][BeastMaster]=parseInt(PostCount)
TheStats[Intelect][ComputerGenius]=parseInt(PostCount)
TheStats[Intelect][Sniper]=parseInt(PostCount)
TheStats[Intelect][Priest]=parseInt(PostCount)
TheStats[Intelect][Summunor]=parseInt(PostCount)
TheStats[Intelect][Dragoon]=parseInt(PostCount)
TheStats[Intelect][Baller]=parseInt(PostCount)
TheStats[Intelect][Master]=parseInt(PostCount)

for (i=0;i<TheStats.length;i++){
if (ChosenRace==""){
stats=TheStats[1]
} else {
stats=TheStats[ChosenRace]
}}

for (i=0;i<stats.length;i++){
if (parseInt(stats) >= parseInt(RPGHigh)) { stats=RPGHigh; }
if (parseInt(stats) < 0 ) { stats=0 }
}
return stats
}

var Race=[];
Race[1] = ["1","Archer"]
Race[2] = ["2","Mage"]
Race[3] = ["3","Warrior"]
Race[4] = ["4","Knight"]
Race[5] = ["5","Beast Master"]
Race[6] = ["6","Computer Genius"]
Race[7] = ["7","Sniper"]
Race[8] = ["8","Priest"]
Race[9] = ["9","Summunor"]
Race[10] = ["10","Dragoon"]
Race[11] = ["11","Baller"]
Race[12] = ["12","Master"]

var WPName=[ [] , [] ]
WPName[0][1]=["Bow","Gloves","Grass Boots","Thick Leather"]
WPName[0][2]=["Staff","Cloak","Freeze Spell","Basic Heal Spell","Seismic Wind"]
WPName[0][3]=["Wooden Sword","Light Armour","Helmet","Spear"]
WPName[0][4]=["2 Handed Sword","Sword Of HP Healing","Helmet","Boots","gleaves"]
WPName[0][5]=["Flute Of Calling","Cloack","Tame Spell"]
WPName[0][6]=["Laptop","Printer","Key Board"]
WPName[0][7]=["Crossbow","Falcon","1000 falcon of hell"]
WPName[0][8]=["Staff","Clothe","Heal","Blessing","Decrease Agility"]
WPName[0][9]=["Moogle","Moogle Of Maester Yeavon","Painting Of SUmmoning","Summon Ifrit","Summon Shiva"]
WPName[0][10]=["Spear Of Jumping","Spear Of Dragoon","Shoes"]
WPName[0][11]=["Official Ball","Official Ball","Attacking Sphere ball"]
WPName[0][12]=["Master Dragon Of Vanity Complete Set"]

WPName[1][1]=["Grand Bow","Tough Leather Gauntlets","Jungle Boots","Brigandine"]
WPName[1][2]=["Elite Staff","Cloak of Light","Repel Spell","Death Curse","Seismic Wind"]
WPName[1][3]=["Steel Sword","Immune Armour","Dazzling Helm","Spear of the Forsaken"]
WPName[1][4]=["Broad Sword","Elite Weapon ","Armour","gloves"]
WPName[1][5]=["Flute of master taming","helmet of vastity","Heal Monster"]
WPName[1][6]=["Computer","Mouse","CPU"]
WPName[1][7]=["Balista","gloves"]
WPName[1][8]=["Wand","shoes","Pray","Increase Agility"]
WPName[1][9]=["Dou Mou","Summoner's Ear","Cloak","Summon Behemot","Summon Valefor"]
WPName[1][10]=["Spear Of Hp Healing","Helmet Of Jumping","Clothe"]
WPName[1][11]=["Timer's Ball","Elite ball","Active Time Ball"]
WPName[1][12]=["Destructable Power"]

var WPURL=[ [] , [] ]
WPURL[0][1]=["bow","gloves","grassboots","thickleather"]
WPURL[0][2]=["staff","cloak","freeze","basicheal","seismicwind"]
WPURL[0][3]=["wooden","lightarmour","helm","spear"]
WPURL[0][4]=["2s","weapon2","helm","botss","gleaves"]
WPURL[0][5]=["flute of calling","cloack","Tame"]
WPURL[0][6]=["laptop","printer","Key board"]
WPURL[0][7]=["crossbow","falcon","1000"]
WPURL[0][8]=["staff","clothe","heal","bless","Decrease Agility"]
WPURL[0][9]=["moog","mmy","s","ifrit","shiva"]
WPURL[0][10]=["a","Spear Of Dragoon","shoes"]
WPURL[0][11]=["Power Ball","ob","asb"]
WPURL[0][12]=["weapon1"]

WPURL[1][1]=["grandbow","leathergt","jungleboots","brigandine"]
WPURL[1][2]=["elitestaff","cloaklight","repel","deathcurse","seismicwind"]
WPURL[1][3]=["steel","immunearmour","dazzlinghelm","spforsaken"]
WPURL[1][4]=["eliteweapon1","eliteweapon2","armour","g"]
WPURL[1][5]=["fm","helmet of vastity","Heal Monster"]
WPURL[1][6]=["computer","mouse","CPU"]
WPURL[1][7]=["balista","glove"]
WPURL[1][8]=["wand","shoes","pray","agility"]
WPURL[1][9]=["dm","ear","cloak","behemot","valefor"]
WPURL[1][10]=["s","jump","clothe"]
WPURL[1][11]=["Official Ball","ball","ATB"]
WPURL[1][12]=["eliteweapon1"]

var Items=[]
Items[0]=["Fire Orb","Heal Leaf","Strength Increase Bottle","Ring of Death","Protect Shield","Sword of the Wise"]
Items[1]=["fireorb","healleaf","strincrease","ringdeath","lock","sticky"]

var Extension=".gif"
</script>

<script src="http://webpost.net/ww/wwx/ifrpg/images/u_rpgv3profile.js"></script>

<script src="http://webpost.net/ww/wwx/ifrpg/images/u_rpgv3forum.js"></script>


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