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[CODE] FFV RPG Mod; By Shinobi
Topic Started: Jan 25 2010, 09:21 AM (127 Views)
Reid
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È una trappola!

This topic has been moved from our official support board.

Originally posted by: Shinobi
[CODE
 
FFV RPG Mod]Well, it's an RPG hack based off of 'Final Fantasy V' It Includes 13 classes
taken straight from the game.

Code:
 
<style>
.rpgmain {font-size: 10px}
.rpgmain2 {color: 000000}
</style>
<script>
/*

Final Fantasy 5 RPG Code (c) Shinobi 2004

//RPG Hack v3.2
Created by Webworldx & Peter - 17.11.03
Updated for xHTML compliance by Magus
Customized using RPG Hack Customizer - By Markup
This code may not be redistributed without express permission.
This header must stay intact at all times. Failure to comply with the above may result in your board being deleted.//
*/

RPGHigh="5000"
NextLevel="15"
MoneySign="$"
NextWeapon="8"
NextItem="15"
AddMoney="15"

MoneyOn="Y"
ItemWeapOn="N"

var BaseURL="http://www.webpost.net/ww/wwx/ifrpg/images"
var StatsURL="http://www.webpost.net/ww/wwx"

var statsImage=[]
statsImage[0]=["HP","/hp.gif"]
statsImage[1]=["STR","/str.gif"]
statsImage[2]=["MAG","/mag.gif"]
statsImage[3]=["DEF","/def.gif"]

var theEXP = ["EXP","/exp.gif"]

function getStats() {
TheStats=[];
stats=[];
var HP=0;STR=1;MAG=2;DEF=3;Archer=1;Mage=2;Warrior=3;Summoner=4;Monk=5;Priest=6;

TheStats[HP]=[]
TheStats[HP][Archer]=parseInt(PostCount)
TheStats[HP][Mage]=parseInt(PostCount)
TheStats[HP][Warrior]=parseInt(PostCount)
TheStats[HP][Summoner]=parseInt(PostCount)
TheStats[HP][Monk]=parseInt(PostCount)
TheStats[HP][Priest]=parseInt(PostCount)

TheStats[STR]=[]
TheStats[STR][Archer]=parseInt(PostCount) - 5
TheStats[STR][Mage]=parseInt(PostCount) - 50
TheStats[STR][Warrior]=parseInt(PostCount) + 10
TheStats[STR][Summoner]=parseInt(PostCount)
TheStats[STR][Monk]=parseInt(PostCount)
TheStats[STR][Priest]=parseInt(PostCount)

TheStats[MAG]=[]
TheStats[MAG][Archer]=parseInt(PostCount) * (3/2)
TheStats[MAG][Mage]=parseInt(PostCount) * 2
TheStats[MAG][Warrior]=parseInt(PostCount) / 2
TheStats[MAG][Summoner]=parseInt(PostCount)
TheStats[MAG][Monk]=parseInt(PostCount)
TheStats[MAG][Priest]=parseInt(PostCount)

TheStats[DEF]=[]
TheStats[DEF][Archer]=parseInt(PostCount) * (2/3) - 10
TheStats[DEF][Mage]=parseInt(PostCount) * (4/3)
TheStats[DEF][Warrior]=parseInt(PostCount) * (5/4)
TheStats[DEF][Summoner]=parseInt(PostCount)
TheStats[DEF][Monk]=parseInt(PostCount)
TheStats[DEF][Priest]=parseInt(PostCount)

for (i=0;i<TheStats.length;i++){
if (ChosenRace==""){
stats[i]=TheStats[i][1]
} else {
stats[i]=TheStats[i][ChosenRace]
}}

for (i=0;i<stats.length;i++){
if (parseInt(stats[i]) >= parseInt(RPGHigh)) { stats[i]=RPGHigh; }
if (parseInt(stats[i]) < 0 ) { stats[i]=0 }
}
return stats
}

var Race=[];
Race[1] = ["1","Archer"]
Race[2] = ["2","Mage"]
Race[3] = ["3","Knight"]
Race[4] = ["4","Summoner"]
Race[5] = ["5","Monk"]
Race[6] = ["6","Priest"]
Race[7] = ["7","Theif"]
Race[8] = ["8","Gunner"]
Race[9] = ["9","WhiteMage"]
Race[10] = ["10","BlackMage"]
Race[11] = ["11","Fighter"]
Race[12] = ["12","Ninja"]
Race[13] = ["13","Samurai"]
Race[14] = ["14","Enchanter"]
Race[15] = ["15","ElementUser"]
Race[16] = ["16","DragonKnight"]
Race[17] = ["17","Chemist"]
Race[18] = ["18","Berserker"]
Race[19] = ["19","Wizard"]
Race[20] = ["20","Bard"]
Race[21] = ["21","Dancer"]
Race[22] = ["22","MonsterTrainer"]

var WPName=[ [] , [] ]
WPName[0][1]=[""]
WPName[0][2]=[""]
WPName[0][3]=[""]
WPName[0][4]=[""]
WPName[0][5]=[""]
WPName[0][6]=[""]

WPName[1][1]=[""]
WPName[1][2]=[""]
WPName[1][3]=[""]
WPName[1][4]=[""]
WPName[1][5]=[""]
WPName[1][6]=[""]

var WPURL=[ [] , [] ]
WPURL[0][1]=[""]
WPURL[0][2]=[""]
WPURL[0][3]=[""]
WPURL[0][4]=[""]
WPURL[0][5]=[""]
WPURL[0][6]=[""]

WPURL[1][1]=[""]
WPURL[1][2]=[""]
WPURL[1][3]=[""]
WPURL[1][4]=[""]
WPURL[1][5]=[""]
WPURL[1][6]=[""]

var Items=[]
Items[0]=[""]
Items[1]=[""]

var Extension=".gif"
</script>

<script src="http://webpost.net/ww/wwx/ifrpg/images/u_rpgv3profile.js"></script>

<script src="http://webpost.net/ww/wwx/ifrpg/images/u_rpgv3forum.js"></script>
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