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[ C ] Integrating my Economy System
Topic Started: Aug 12 2015, 06:23 AM (244 Views)
JamieMN
Member
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Board Address: www.modernnations.com
Board Software: ZetaBoards
Description: This would be more of a private request, and I've noticed it says requests that is not supported is money system/shop systems but this is slightly different.

I made an Economy System for my roleplay Viewable here -- As you can see it's using google sheets, it's quite a complex system and has an Administration side for tax rates, budgets etc but the issue is, it's manual. I spend a couple of hours a week just putting in what people have bought, or given to another country. Then I have to add on the tax for that week.

Is there anyone out there willing, [and be paid] to help me inter grate the system into ZB itself and have it mostly automatic?

-Automatically keeps track of an individuals money.
-Separate 'shop' for each country, so only specific members can see specific parts of a shop to purchase from.
-Taxes are added weekly, and the tax rate can be changed and continue from it's last point based on another figure (Countries population)
-A % of the money is removed as per a persons budget (They chose how much % is spent on defense, agriculture, justice, etc.)
-Ability to add the quantity of trade agreements which adds a fixed cost weekly.
-Options for Admins to manually remove/add money to a specific player.
-Allow players to transfer money to another player.

This is just a run down, it generally is a complex system and I'd like to know if anyone would be interested in helping out with it, and how possible it'd be to do.
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Ferby
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Developer
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Hi Jamibat,

I'd like to say I'm very impressed by the system you have here, but unfortunately this would probably be too much of an advanced code to be considered possible with JavaScript (the language majority of the coders here use in requests) however Viral (creator of the Dynamo modification) does accept requests in exchange for being paid for the service. He would be prepared to write advanced codes beyond the realms of JavaScript and may be of more use to you.

You can look into what he provides on the official Dynamo support board that I - myself - staff as a Support Team member. Perhaps you may find more luck there :)

- Scott Cummins (Ferby).
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Quozzo
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By the blood of Sanguinius!
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I agree. This may be different to a currency system, but just as complex, possibly even more so considering it sounds more like an RPG.
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JamieMN
Member
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Thanks for the replies!

I've sent a topic on the Dynamo Request forum so we'll see how it turns out. (:
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Moonface
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Completed!

Your request has been completed. If you have any questions or concerns regarding the state of your request, please feel free to contact me via PM.
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