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Xbox: Live It Up
Topic Started: Dec 27 2006, 08:20 PM (56,034 Views)
Logical
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Phazix
Dec 13 2007, 04:37 AM
.AzureLight
Dec 13 2007, 04:29 AM
Phazix
Dec 12 2007, 10:29 PM
Anyone want to spare me some MS points?

I don't think you can, unless someone goes out and buys a card for you and gives you the code. :hmm:

That's what I meant

Living with my cheap and lazy parents is a pain.

Logical, wireless mics are the best. Rechargeable and durable. :)

? Not me
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Meltdown
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The Schtig
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Adenine
Dec 13 2007, 03:35 AM
Who has a wireless mic? I want some opinions before I get one, because I'm tired of going through those cheap wired things. Just put my 5th mic to rest yesterday.

...how can you go through them so quickly? My current one is my first and it's lasted a year.
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Linkman
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it's an illusion.
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Yeah, I've got a original xbox one that's lasted me since about 2003... o_O
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Jam.
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He who dares wins.
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I'm on my second wired.

Anyone like the new Burnout demo? I think it's quite fun on free roam with mates.
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Wesley
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Adenine
Dec 12 2007, 11:35 PM
Who has a wireless mic? I want some opinions before I get one, because I'm tired of going through those cheap wired things. Just put my 5th mic to rest yesterday.

My wireless mic works great. I've had it for about a year. Only problem I have with it is that the lights on it only work in certain positions because it hit a wall hard once, so my fault. :P

I bought the new maps, I like them quite a bit. :D
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Meltdown
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The Schtig
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Jam.
Dec 13 2007, 05:20 PM
I'm on my second wired.

Anyone like the new Burnout demo? I think it's quite fun on free roam with mates.

It's good fun but I doubt I'll be getting the full game. I could see it becoming veeeery repetitive.
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Adenine
xi Cruelty ix
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Meltdown
Dec 13 2007, 11:57 AM
Adenine
Dec 13 2007, 03:35 AM
Who has a wireless mic? I want some opinions before I get one, because I'm tired of going through those cheap wired things. Just put my 5th mic to rest yesterday.

...how can you go through them so quickly? My current one is my first and it's lasted a year.

I don't know. I never pull on them, throw them, bang them around or anything. They just stop working. :hmm:
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airdragon
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Choda
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IMO, to hear people with Wireless mics is annoying, because you can often hear most of the things going around them (music, people talking, tv volume) plus I talked to someone who has it and he says its a pain in the ass to charge.
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Nitrous Oxide
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I just broke my mic today. Dumb controller decides to fall off the table. ^o)
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Podolski
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My wireless headset is great. I have no problems.

Anyway, for people who play CoD4, there has been another update which will be released in December some time.

Hey Everyone --

I wanted to give you the heads up on a lot of cool changes coming to Call of Duty 4: Modern Warfare multiplayer for the Xbox 360 in the month of December. Before you ask, there is no ETA on these changes, most are included in the upcoming patch, with all the playlists stuff happening independently at some point in the near future.

All of these changes are thanks to YOUR direct feedback and suggestions through Xbox.com forums, emails, IMing me personally, and any other way you managed to get your feedback to us. So what can you expect?

Multiplayer Playlist Changes:

The multiplayer playlists in Call of Duty 4: Modern Warfare are always evolving based on community feedback and stats we track behind the scenes. We're focused on constantly keeping the game fresh and tweaking it based on your feedback, so expect the following Playlist changes to be hitting soon:

Team Deathmatch

* Map Added to Rotation: Showdown - now available in map rotation.

Mercenary Team Deathmatch

* Brand New Playlists: No Clans / Parties allowed.
* Players who don't want to be matchmade with clans (or people in parties) can team up with fellow lone wolves and play some TDM.

Free-for-All

* Map Added to Rotation: Showdown - now available in map rotation.
* Score Limit Change: 100 Points

Domination

* Map Added to Rotation: Ambush - now available in map rotation.
* Map Added to Rotation: Bloc- now available in map rotation.
* Map Added to Rotation: Pipeline - now availalbe in map rotation.

Ground War

* No changes.

Sabatoge

* Map Added to Rotation: Showdown - now available in map rotation.

Headquarters

* Map Added to Rotation: Ambush - now available in map rotation.
* Map Added to Rotation: Bloc- now available in map rotation.
* Map Added to Rotation: Pipeline - now availalbe in map rotation.

Search and Destroy

* Map Added to Rotation: Showdown - now available in map rotation.

Team Tactical

* Map Added to Rotation: Ambush - now available in map rotation.
* Map Added to Rotation: Bloc- now available in map rotation.
* Map Added to Rotation: Pipeline - now availalbe in map rotation.

Hardcore Team Deathmatch

* Brand New Playlist: 100% Hardcore Team Deathmatch Only
* No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch
* Map Added to Rotation: Showdown - now available in map rotation.

Hardcore Search and Destroy

* Brand New Playlist: 100% Hardcore Search and Destroy Only
* No longer switched between Hardcore Search and Destroy and Hardcore Team Deathmatch
* Map Added to Rotation: Showdown - now available in map rotation.

Old School

* Rule Set Change: Free-for-All Only w/ Old School Rules
* Increased Health (slightly)
* No Health Re-gen
* Score Limit Change: 100 points
* Map Added to Rotation: Showdown - now available in map rotation.

Cage Match

* Rule Set Change: No Longer Old School Mode
* 1 v 1: Normal Rules
* Map Added to Rotation: Countdown - now availalbe in map rotation
* Map Added to Rotation: District - now available in map rotation

Oldcore

* Playlist Removed

Team Objective

* Playlist Removed
* All gametypes included now available individually.

Upcoming Patch Updates (Seperate from above Playlist changes):

Addition of Host Migration

* If Host of lobby leaves, all players will be deposited back to the lobby where next best host will be selected before new game restarts. Players will no longer be kicked out of game entirely.

Improved Network Performance For Larger Games

* 18 player games now require more bandwidth to host, resulting in smoother performance for players.

Optimized Server Selection for First Match

* Server selection is now optimized to select best bandwidth servers associated by LSP.

Updated Spectator "Chase Cam"

* Change Spectator Mode: Switch between First Person and Third Person.
* 360 Degree rotation around character you're spectating.

Fixed "Playlist Older Than Host" Error

* Player will no longer get error when entering games.

Optimized Corrupt Create-a-Class Handling

* Players will no longer be kicked from game when their create-a-class data is corrupted.

Added Kill Cam To Everything

* Kill Cam view Added: Air Strike Bombs (Follows bomb from plane to target)
* Kill Cam view Added: Grenades (Follows frag from hand to ground, then rotates to view target)
* Kill Cam view Added: RPGs (Follows RPG from launch to target)
* Kill Cam view Added: M203 Rounds (Follows round from launcher to target)
* Kill Cam view Added: Claymores (Views from behind claymore until explosion)
* Kill Cam view Added: C4 Packs (View from pack rotating to watch target)
* Kill Cam view Added: Martrdom (View from grenade rotating to watch target)

Optimized Old School Experience

* Added Unlimited Sprint
* Doubled Magazine Size
* Added Ragdoll Cam

Additional Start Spawn Locations in All Maps

* Added a minimum of 9 extra start spawns on each side of all maps.

Optimized Sniper Rifle / ACOG Scope Accuracy

* Sniper Rifles and ACOG scope accuracy improved due to fix.

Fixed Weapon Sprint Bug

* Bug which gave players more sprint when using particular weapons.

Thanks again for your constant feedback and support of the game, keep in mind that playlists are constantly evolving, so everything is subject to change based on feedback and results. If we feel something isn't fun or based on your feedback we'll continue to change it up and I'll continue to keep you in the loop.

Thanks everyone.

That was posted by fourzerotwo at CharlieOscarDelta.com.
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Meltdown
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The Schtig
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The killcam improvements sound great, but what was wrong with the sniper rifle/ACOG scope accuracy?
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Podolski
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Meltdown
Dec 14 2007, 10:22 AM
The killcam improvements sound great, but what was wrong with the sniper rifle/ACOG scope accuracy?

The hit detection. There's videos somewhere. CoD4 is starting to get crap. Might buy CoD2 again.
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Meltdown
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The Schtig
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Oh great, so they're going to be even more accurate. Don't they think the M4 and the M16 are good enough as they are? As for snipers, most of them are one hit kills anyway, there has to be some kind of barrier as to how accurate they can be...
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Podolski
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Meltdown
Dec 14 2007, 10:54 AM
Oh great, so they're going to be even more accurate. Don't they think the M4 and the M16 are good enough as they are? As for snipers, most of them are one hit kills anyway, there has to be some kind of barrier as to how accurate they can be...

I meant to say the headshot detection. :P
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Delirium
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Host migration isn't good enough. Why can't they select a new host IN the game? They still have to end it and start a new one. I don't think it's much better than being kicked out and searching for another match in 5 seconds.
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