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Xbox: Live It Up
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Topic Started: Dec 27 2006, 08:20 PM (56,120 Views)
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cloudpants
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Apr 4 2007, 06:15 PM
Post #706
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so what's up
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Jimmy
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Apr 4 2007, 06:42 PM
Post #707
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- Heretic
- Apr 4 2007, 05:15 PM
so what's up
havent played in a while... my acct is about to be suspended because my credit card bounced so I dont get charged unless i put in the right info... and I am not going tooo.... free xbox live... and I was only supposed to have 1 month and I got 3 out of the deal
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Adenine
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Apr 4 2007, 08:34 PM
Post #708
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- Hayden
- Apr 4 2007, 06:05 PM
- Adenine
- Apr 4 2007, 10:27 PM
Doesn't work.
It was up earlier. :S
- Quote:
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Gears of War™ Gears Up With A New Game Type
What's old and new and red all over? That would be Gears of War, once a new multiplayer game type is released by way of a download from Xbox LIVE® on April 9. Read on to get the specs on the new way to enjoy a game you already love, and then hop online to experience multiplayer all over again!
Annex
Objective: Capture and hold key locations to collect enough points to win the round.
Description: In Annex, you win by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map has two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team’s score. Teams collect those points by maintaining ownership of an objective until all its 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.
On the HUD, the current objective appears below the team scores at top left. This indicator contains several pieces of relevant information. The weapon icon inside the circle indicates which weapon-spawn location is being used as the objective. The compass along the outer edge of the circle shows the relative direction to the objective. The number inside the circle indicates how many points remain at that objective and the background icon color indicates which team currently controls it. No color means the objective awaits capture, a red icon means the Locust Horde hold the objective and a blue icon means the COG hold it. When the icon in the indicator circle fills, the corresponding team's score also changes color, the team begins collecting points from the objective, and the point value of the objective drops.
On the map, a projected ring marks the physical location and boundaries of the objective in the world. The ring's color indicates the current captor: White means neutral, blue COG, and red Locust. To capture an objective, players must stand inside the glowing ring uncontested for a short period of time. How long depends on how many teammates stand in the ring at once. One player can capture an objective in eight seconds, two players in four seconds, three players in two seconds, and four players in one second. Once a team takes an objective, they are not required to remain inside the ring to maintain ownership. The captured objective's points drain until an opposing team member enters the ring, or until its points fall to zero.
Round scores can be set as low as 120 points or as high as 480 points. The first team to reach the target score wins the round.
Respawns: Infinite, wave-based every 15 seconds.
Options:
Selected Map: Which map or series of maps to use. Number of Rounds: Number of rounds required to win the match. Bleed-out Duration: Amount of time before a player dies while DBNO. Round Score: Number of points required to win a round. Friendly Fire: In a player match, whether teammates can damage each other. Private Slots: In a player match, number of player slots reserved for friend invites. Weapons Swapped: In a player match, whether the person who sets up the match can determine whether weapons that appear in the maps are replaced or removed. Updates:
Annex became available as a Gears of War multiplayer game mode in the April 9 update.
Assassination Updates:
Before the update, the Assassination leader had to unlock map-spawned weapons by picking them up and dropping them. Now, all weapons are available to all players from the beginning. Before the update, you could kill a leader in Assassination using the same rules as in Warzone. Now, you kill leaders as in Execution.
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Phazix
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Apr 4 2007, 09:56 PM
Post #709
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there's nothing in the air space
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Heh, I might actually play assassination after the update.
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Adenine
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Apr 4 2007, 10:13 PM
Post #710
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- Phazix
- Apr 4 2007, 09:56 PM
Heh, I might actually play assassination after the update.
Nah. Execution.
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Wesley
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Apr 4 2007, 10:38 PM
Post #711
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- Adenine
- Apr 4 2007, 09:13 PM
- Phazix
- Apr 4 2007, 09:56 PM
Heh, I might actually play assassination after the update.
Nah. Execution.
Warzone = like 6007934 times better. That's like...I don't even know how much.
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Arcadia-ZNR
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Apr 4 2007, 11:00 PM
Post #712
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I finally got all 50/50 achievements in Oblivion, that was one hell of a game. Definately worth the purchase.
I'm not sure whether to get Armored Core 4 or NBA Street.
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Adenine
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Apr 4 2007, 11:03 PM
Post #713
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- Posts:
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- #63,848
- Joined:
- March 29, 2005
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- Wesdude
- Apr 4 2007, 10:38 PM
- Adenine
- Apr 4 2007, 09:13 PM
- Phazix
- Apr 4 2007, 09:56 PM
Heh, I might actually play assassination after the update.
Nah. Execution.
Warzone = like 6007934 times better. That's like...I don't even know how much.
Warzone is for people that can't get head shots.
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Espalon
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Apr 5 2007, 09:19 AM
Post #714
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- November 28, 2005
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- Adenine
- Apr 5 2007, 01:34 AM
- Hayden
- Apr 4 2007, 06:05 PM
- Adenine
- Apr 4 2007, 10:27 PM
Doesn't work.
It was up earlier. :S - Quote:
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Gears of War™ Gears Up With A New Game Type
What's old and new and red all over? That would be Gears of War, once a new multiplayer game type is released by way of a download from Xbox LIVE® on April 9. Read on to get the specs on the new way to enjoy a game you already love, and then hop online to experience multiplayer all over again!
Annex
Objective: Capture and hold key locations to collect enough points to win the round.
Description: In Annex, you win by keeping control over key map locations, or objectives, long enough to collect a winning number of points. Every map has two to five identified objectives available for capture, with one objective active at a time. Objectives are based on map weapon-spawn locations and have a potential value of 60 points toward either team’s score. Teams collect those points by maintaining ownership of an objective until all its 60 points have been distributed. Every second that a team controls an objective, the team gets one point. When an objective falls to zero points, the next objective is selected at random.
On the HUD, the current objective appears below the team scores at top left. This indicator contains several pieces of relevant information. The weapon icon inside the circle indicates which weapon-spawn location is being used as the objective. The compass along the outer edge of the circle shows the relative direction to the objective. The number inside the circle indicates how many points remain at that objective and the background icon color indicates which team currently controls it. No color means the objective awaits capture, a red icon means the Locust Horde hold the objective and a blue icon means the COG hold it. When the icon in the indicator circle fills, the corresponding team's score also changes color, the team begins collecting points from the objective, and the point value of the objective drops.
On the map, a projected ring marks the physical location and boundaries of the objective in the world. The ring's color indicates the current captor: White means neutral, blue COG, and red Locust. To capture an objective, players must stand inside the glowing ring uncontested for a short period of time. How long depends on how many teammates stand in the ring at once. One player can capture an objective in eight seconds, two players in four seconds, three players in two seconds, and four players in one second. Once a team takes an objective, they are not required to remain inside the ring to maintain ownership. The captured objective's points drain until an opposing team member enters the ring, or until its points fall to zero.
Round scores can be set as low as 120 points or as high as 480 points. The first team to reach the target score wins the round.
Respawns: Infinite, wave-based every 15 seconds.
Options:
Selected Map: Which map or series of maps to use. Number of Rounds: Number of rounds required to win the match. Bleed-out Duration: Amount of time before a player dies while DBNO. Round Score: Number of points required to win a round. Friendly Fire: In a player match, whether teammates can damage each other. Private Slots: In a player match, number of player slots reserved for friend invites. Weapons Swapped: In a player match, whether the person who sets up the match can determine whether weapons that appear in the maps are replaced or removed. Updates:
Annex became available as a Gears of War multiplayer game mode in the April 9 update.
Assassination Updates:
Before the update, the Assassination leader had to unlock map-spawned weapons by picking them up and dropping them. Now, all weapons are available to all players from the beginning. Before the update, you could kill a leader in Assassination using the same rules as in Warzone. Now, you kill leaders as in Execution.
Download? ****e, if it's more than 8MB then I can't have it 
(I don't have a HDD)
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Meltdown
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Apr 5 2007, 11:55 AM
Post #715
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^you really should consider getting one then.
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Delirium
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Apr 5 2007, 12:53 PM
Post #716
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- June 24, 2005
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- Arcadia
- Apr 4 2007, 09:00 PM
I finally got all 50/50 achievements in Oblivion, that was one hell of a game. Definately worth the purchase.
I'm not sure whether to get Armored Core 4 or NBA Street.
You mean 50/60.
Annex seems awesome. I was worried because of the respawns but now it seems kickass.
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Espalon
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Apr 5 2007, 12:55 PM
Post #717
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- November 28, 2005
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- Meltdown
- Apr 5 2007, 04:55 PM
^you really should consider getting one then.
Yes, I have been considering getting one
I'm just not made of money. I'll get there soon....
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Adenine
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Apr 5 2007, 02:36 PM
Post #718
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- March 29, 2005
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- Delirium.
- Apr 5 2007, 12:53 PM
- Arcadia
- Apr 4 2007, 09:00 PM
I finally got all 50/50 achievements in Oblivion, that was one hell of a game. Definately worth the purchase.
I'm not sure whether to get Armored Core 4 or NBA Street.
You mean 50/60. Annex seems awesome. I was worried because of the respawns but now it seems kickass.
I don't like the idea of respawns either but it sounds really cool now. The rounds might be pretty long though.
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.Koda
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Apr 5 2007, 03:17 PM
Post #719
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So wait, are we members as soon as we join? or do we have to be accepted or what?
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Delirium
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Apr 5 2007, 05:29 PM
Post #720
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As soon as you say you want to join you can begin discussing. Trevor updates the list every so often so waiting for his next update would be pointless. Just consider yourself a member.
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